1 package adventure 2 3 import "gitlab.com/tslocum/venture/pkg/world" 4 5 type Object interface { 6 world.Node 7 8 ObjectName() string 9 ObjectType() int 10 11 // WorldSprite is the sprite displayed when this object is not held in the player's inventory. 12 WorldSprite() *world.Sprite 13 } 14